April 18, 2012 Opinion, UnitTesting
April 18, 2012 Opinion, UnitTesting
I’m not going to write a long post discussing advantages and disadvantages of high code coverage. There are hundreds if not thousands of such posts out there and in the end almost all of them conclude that high code coverage in general is nice but not always justifiable, one of main reasons being redundant abstractions in favor of higher coverage. Here are my recent thoughts.
It may sound crazy and not doable at all(*) or may have side effects if misused. I suggest very simple techniques to achieve high code coverage the right way:
Don’t be lazy. Recently I worked on a project and I already had 95% coverage. If I haven’t decided to increase coverage further I wouldn’t have found one missing mapping for a property. I maybe spent couple of hours to write more tests, instead of days of devs/testers/managers time to work around the bug. And in case of finding this in production it would cost real money for the company.
Work around external dependencies you really cannot test. Isolate them as much as you can and simply exclude from coverage report. I don’t think this is cheating. It is the best you can do, plus you do it explicitly. And, of course, you should have integration tests to test external dependencies.
Remember the Single Responsibility. Well… and few more things. You will be amazed how much code is simpler and easier to read if you just keep following SOLID. I think that developer should be able to clearly describe responsibility of a single class within one sentence.
Start with testing in mind, not with coverage number. It is vital to keep in mind that tests are intended to ensure you code works as designed and without defects, tests are NOT intended for high coverage numbers, which can be shown to boss. Thus always have tests to cover more important and sensitive code at first and only then move towards covering less important or easy to test code.
Refactor! Never write code you don’t like. It is fine to hate it the next day, but not at the moment when you are writing it. Usually crap code starts to appear when you try to add functionality which was not planned before. You must refactor constantly (same is applicable for your unit tests). Keep everything in synch.
Be a 100% good programmer. Don’t spoil yourself with 80% coverage or with just 60%. If someone says you are 75% good programmer, would you like it? Well, it is high number, isn’t it? I was worse developer few months ago than I’m today. Year ago I would disagree with today’s myself. High coverage, if used right, means that you know that your code works and that it is readable/refactorable/decoupled/structured/… and most of all – it is highly maintainable.
I hope my opinion sounds sensible!
Till next time…
Further reading:
There are research papers on this matter. In “Experiments of the effectiveness of dataflow and control flow-based test adequacy criteria” authors “evaluate all-edges and alluses coverage criteria using an experiment with 130 fault seeded versions of seven programs and observed that test sets achieving coverage levels over 90% usually showed significantly better fault detection than randomly chosen test sets of the same size. In addition, significant improvements in the effectiveness of coverage-based tests usually occurred as coverage increased from 90% to 100%.” – from MS research paper.
(*) I could agree with many exceptional situations you are thinking about. I would agree that with old systems it is difficult to do what I ask you to, I would also agree that if there are deadlines it is hard to stand against. There are bad programmers around, bad decisions taken and many other conditions. In the end it is your job to do the job right. And if you cannot, change the company or change the company.
code
more code
~~~~